View Full Version : A weak transmission recieved from the Home LAN Fleet!
mdzcpa
07-06-2002, 12:20 PM
Star Date 07062002
....*psssstt*....*crackle*.....This is Fleet Admiral mdzcpa logging in...
.....The Fleet.....running at full warp......enemy vessel continues to gain...*psssst*.
heat......diminished the Fleet capability....*pssst*....lost ground....
.....*pssst*....dumping all caches.....repeat....dumping all...*pssst*
....*pssst*.... must...........
*end transmission*
Player0
07-06-2002, 01:50 PM
Where are you finding all these extra units? Yeesh.
lechumbl
07-06-2002, 02:01 PM
Hi Mike,
I have been watching the race since it started.
Everytime Tom gets close, you shut him down.
You give him hope, then stomp him into the ground, with no mercy.
Have you been taking lessons from Liz? :D
Take care.........
PS.....And they say CPA's are mild manner people. :2guns:
mdzcpa
07-06-2002, 02:27 PM
LOL:)
It's no secret Tom..I've been caching units since the beginning. Most of my machines are on "Auto Transmit" while I left a few to just store cached units:)
Whenever you get close...I just dump some cache:)
But, there is no doubt that Tom is now out producing me on a daily basis. He has been since he brought those work systems on line. I've just been using my cached units to stay ahead and make things look interesting.
...that is until I used the last of my cached units this morning:(
Now that my caches are gone...it won't be long until I'm passed. Tom...be nice and slow down to wave as you pass me by.
Well it certainly has been an entertaining run. I did my best to make interesting (and a bit frustrating for Tom;) ) Ahh yes...the cache management routine is almost as important as the crunching of the units themselves in this game:)
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