View Full Version : FX 5600, HALO probs
The Anti Rice
11-23-2003, 11:33 PM
So i have an FX5600 and I bought HALO. It acts like the games graphics are too much for the card to handle and i get a huge amount of slowdown ne time i set it too play above 800X600, and ne time i turn on ne of the special effects in halo..specular, shadows, etc...Is the vid card too weak to handle the game?
Synthohol
11-23-2003, 11:43 PM
forgive the silly questions but,
is your system 733mhz 32m vid t&l compatible?
The Anti Rice
11-23-2003, 11:48 PM
im a newb...It is a nforce2 mobo with and AMDXP3000+ cpu, gig of ram, 120gb hdd, how do i find out the what it is compatible to, as you asked?
Player0
11-24-2003, 12:05 AM
Halo slows down on ALL machines at above 800x600. Make sure you download the patch. Also, try adjusting some of the display options. One of the 'light' settings I beleive (not shadows) had a huge performance impact.
But yeah, Halo goes slow over 800x600.
The Anti Rice
11-24-2003, 02:31 PM
ive already downloaded and installed a patch...i belive it was this one: patch1.0-1.02 is that the one...cause it didnt help...
Player0
11-24-2003, 04:28 PM
I assume its because XBox version is 800x600, and the conversion really sucked ;)
Kill-Switch
11-24-2003, 09:30 PM
Yeah the conversion of Halo to PC (doesn't that just sound shitty considering Halo was almost ready for release as a PC title :mad: ) isn't all that great. Most systems will feel the strain trying to run it due to crappy coding ... saying that though I run it at 1280 x 960 with everything maxxed out and it runs smooth and fast :confused:
The Anti Rice
11-24-2003, 09:55 PM
your vid card is freakin awsome though...mine is just mediocre...
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