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Player0
12-17-2002, 03:44 PM
Speedy as hell aint it ;) Well, the signature is a lot done now, and ready for some beta testing. It may not look much different than the Seti sig I did...but trust me...after 20 hours worth of coding, its hella different ;)

First off you notice is the speed! Even when Berkley is workign well, our current seti sig is slow. This is because it polls stats real time. The new signature only polls at 6 hour intervals! it then stores the stats data in the SQL database, which is hella faster. The new signature should also work even if Stanford goes down. It will display non-updated stats, but should still display.

The fun thing about the new signature is that it is skinnable! That is, you can change the look and feel to just about anything you want. Right now...it looks plain because I havent created any complicated skins yet, and I just wanted to get something that worked hehe. But now you can do things like...see my Cube.M3 signature down there? Well, I can make that in to a skin, and display realtime Seti or Folding stats on that image directly! Neat huh? Well it will save some room on the signatures, thats for sure.

Yeah, the new signature will allow for Seti to be integrated as well. Or any other DC project I see fit. (It can be used for other teams as well, but i think ill make them pay me for it ;). So you will beable to display seti and f@h stats at the same time on the same image. But, that parts not done yet.

The skinning engine itself is done, but theres no interface to it. I currently have to edit skins in SQL admin, but thats okay. I need to decide who will beable to create skins (its a little complicated). May be sponsered members only.

The link is: http://www.liquidninjas.com/dc/ln_dc_sig.php?xuser=Player0

Change the xuser= part to whatever your F@H user name is. Ask me if you have Qs. If you wanna custom skin, let me know.

Drake
12-17-2002, 05:43 PM
Looks great :D!

Farabomb
12-17-2002, 05:47 PM
Beautiful :thumbsup:

Thanks for puting the time in P0

lechumbl
12-17-2002, 06:31 PM
Hi Fara,

You F@H link is not active. :confused:

Take care........

Synthohol
12-17-2002, 07:16 PM
Mr.Drakes as well

Farabomb
12-17-2002, 07:17 PM
I think I fixed it. :)

Drake
12-17-2002, 07:18 PM
Fixed it ^_^ fergot to put the link to the F@H stats page in the sig.

WackyComputer
12-17-2002, 07:42 PM
:claps: Bravo great program. Its nice to see the team rankings right there in the sig.

mdzcpa
12-17-2002, 07:51 PM
Well done Tom :D

Player0
12-17-2002, 09:02 PM
Always a bridesmaid, never a bride.

Why am I stuck at #2 on both projects?? :)

mdzcpa
12-17-2002, 10:05 PM
Somehow I don't think it'll be too long before you're at the top of the Folding chart:)

Kill-Switch
12-18-2002, 07:27 AM
Well this is my first post here at Liquid Ninjas, although I've been hanging around for a while now (and folding :) ). I've been waiting for the F@H sig to be created by someone so I can proudly display my participation. It was seeing the Seti sig in kms' sig that brought me to this page in the first place, so hopefully having a similar sig in mine will attract others :)

Thanks player0 for putting the time and effort into creating it.


*Edit 1 - Umm how do you get it to work? I have the link in my profile, as you can see below ... what am I doing wrong?*

*Edit 2 - Aha ... need to use the img tag :rolleyes: *

mdzcpa
12-18-2002, 09:24 AM
Welcome to the board Kill-Switch:) Glad to see you posting!

Drake
12-18-2002, 09:42 AM
to get the link to the F@H page you need to do

[ url=http://folding.stanford.edu/cgi-bin/teampage.detailed?q=11899 ][ img ] *image link* [ /img ] [ /url ]

Farabomb
12-18-2002, 10:53 AM
:beerm8s: Welcome Kill-Switch :beerm8s:
Glad to have ya posting m8

Drake's got it if you want it to link to the Stanford stats page (took me 10 min to figure that out :) )

Player0
12-18-2002, 04:05 PM
Crammed more information in to the sig.

I had screwed up Score and WU fields. On the old sig, WU was displaying Score. Not good. Now Score and WU have their own fields and are displaying correctly.

Added the 24h WU Avg: field. This one shows how many WU per Day a user generates (it takes at least one day to sample, so these numbers should show up tommarow). Averages will be leveled as the signature is used. We'll see how it works (this took forever to code today).

Also added the rank change field. This one also polls for 24h. Basically, it will show -1 or 1 or 0 depending on if you're rank has increased or decreased or what. Again, we'll just see how it works.

Hopefully this new code isnt too buggy. Ill prolly be working on it this week. As ever, the DC sig is still in beta (although lots of people seem to be using it), so if you see werid things with it, im still working on the code.

Player0
12-18-2002, 06:13 PM
Everyone using F@H Signature: You no longer need to use the &xproj=FAH part of the URL. I updated the original post. It probably won't hurt anything if you leave the xproj part in. But it is no longer necessary now that I've made some code changes (im integrating seti in to this sig now and im doing it in a different way than I had originally planned).

Drake
12-18-2002, 07:03 PM
It appears the 24hr Change is showing how far one is from 1st place.

Player0
12-18-2002, 07:11 PM
Its just a little borked at the moment. Will fix asap.

Drake
12-18-2002, 07:34 PM
I'm happy with it ^.^

Player0
12-18-2002, 08:34 PM
Fixed for now...lets see how screwed up everything is tommarow when the 24 hour stuff updates. See if my math is any better ;)

Synthohol
12-18-2002, 10:08 PM
i figgerd out the sig/VB stuff, good god, that[,/] stuff drove me to drink! well untill another prodject comes along, i'm cooked for now. thanx player0!

Player0
12-19-2002, 12:40 AM
Argh...the 24h updates aren't working right and I dont know why.

Drake
12-19-2002, 09:27 AM
Give it another day or two. If it doesn't smoth out, then you've done something wrong.

Player0
12-19-2002, 12:41 PM
It seems to be every 10 hours instead of 24 hours. Weird. Bah. Ick. Ack!!!

PHP is being odd then. The numbers are very innaccurate because the maths for 24 hours, but the updates are happening much sooner.

Well, don't go buy the numbers yet until I fix em.

Player0
12-19-2002, 04:34 PM
Duh! It was so simple I missed it. I was converting seconds in to hours by dividing seconds by 360.

Of course, you really need to divide it by 3,600 :)

Player0
12-19-2002, 11:39 PM
Well finished up the seti stuff tonight. the 24h stuff looks good. so...i think im done :) havent done the combination seti/fah yet but...maybe i dont need to anyway.