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View Full Version : Half-Life 2: More Review


Player0
11-22-2004, 06:04 PM
I haven't quite completed the game yet, but I have played the first half of the game about 3 times over again now. This thread isn't for play help, spoilers, or photos. But the question I have is, youve all been playing it now, does it live up to the hype? Does it blow Doom3 out of the water? Is the sequal better than the original?

I know my answer to all of those questions, and its the same answer. Yes!

On the Half-Life2 box itself, they claim that it's the most anticipated PC game ever. I guess someone did the research, and it must have beat out Doom3 at least by some numbers. Anyway. That's a pretty large bet to live up too. The orginal was way ahead of it's time, and the basis for many games since. Heck, even the Opposing Forces expansion pack, very very under-rated if you ask me, was so extremely well done I considered it a sequal. Blue-Shift was a fun reminded, but generally worthless. But given the quality of Op-Forces, it seems to me that Valve wasn't just resting on its HL2 laurels and really cares about the franchise. It is all they have, I guess.

Source is a better engine than Doom3. Better physics, better particle system, support for amazing outdoor maps. Although Im sure the Doom3 engine will be liscenced and will be made to do amazing things (remember Wolfenstein on the Q3 engine?), I don't think it's quite as solid as Source. Source isn't perfect either. It has some culling problems, reflections dont seem to work right, and the lighting/shading doesnt seem to be that dynamic either. Whether these are performance shortcuts or engine limitations, Im not sure of. HL2 does something incredible that D3 or FarCry, etc can't do. It runs really really well on almost ALL hardware. When I play on a FX5200 or the 9800XT or anything in between, I can hardly tell. It's very well balanced at the moment, although Im sure that some new drivers may tip that favor one way or the other.

Half-Life2 suffers from tunnel syndrom so far. I havent completed the game so I cant say that for all levels. But, you pretty much know where to go, and theres only one way to get there, and it's very different from FarCry. AI is also lacking in HL2. The enemies are challening due to weapons, speed, or just surprise, not from any sort of intellegence.

The headcrabs are nasty in this game. While, I think this adds to the game by bringing back the "OMGITSTOUCHINGME!!" factor, it also makes the game furiously annoying since they're hard to kill, or even FIND sometimes. The poisoned ones are just cheap. And you shouldn't just 'die' from 2 headcrab bites in a hazard suit.

The game is clausterphobic and this is also a double edged sword. Certainly the first game was. The gravity gun is a lot less 'gimmicky' than I thought it would be, but it's really complicated to use in close-quarter situations. I'll also complain about the level-loads. I love how the game is continuous with no serious level breaks. BUT... I hate where the level loads occur. They sometimes happen in the worst spots. This is different from say the original or like Halo where the loads occur in that standard two door hallway you see over and over again. It's nice that those are no more, and its much less obvious. But still, when I jump an airboat down a 200m drop in to the river, I dont want it to pause right when i hit the water :P

With a game that surpasses so many others on so many levels, its not surprising that it fails to deliver on other levels. What we do have is a solid platform for a sequal. Valve shouldnt need to focus on Source for a while. In fact, it should release a second installment of the game using most of the same technology. The gameplay is key. The engine is fine for that. They probably will wait for another 6 years and come up with something better. Im just not sure they need to do that.

The lack of multiplayer is a dissappointment. CounterStrike is not my bag, and I loved the original multiplayer. Im sure some nice 3rd party development will come out of this. That is how CounterStrike startde in the first place.

My advice though is take the game slow. I get people telling me how they beat the game in a day. WHY?? I try to go as slow as possible. There are SOO many little areas to explore. Only by playing the game a few times through have I found certain little hints about the story line, newspaper clippings or photos, or little dialogs here and there that are SO easy to miss. Its meant to be fun, its not meant to be a competition for how fast you beat it. I personally, dont want it to be over that fast!! Make your $50-$80 last a while ;) The replay value is pretty good though. Youll always find the 'easier' way to kill the enemies with the traps or better ways of doing things, or those subtle little cool things you didnt see before. Cool.

Ill have more to say once it's beat. The lack of story is concerning. But there seems to be a very cool story line going on, even if its not apparent in this game.

Player0
12-02-2004, 02:07 PM
I finally beat HL2 last night. As everyone already knows, the game answers NO questions about the series, and pretty much just makes up new ones. The question I keep asking myself over and over again is, does this game surpass the original?

Half-Life one was dark and techno and mysterious. You felt like a regular guy trapped in some nightmarish thing you didn't understand, and that was beleivable. You were just trying to save your own :mad2::mad2::mad2:.

Half-Life 2 creates an ambiance I've never seen before in any game. Halo and Metroid Prime come close, but seem slightly empty in comparison. I can't really speak for Halo 2 yet, which Im sure also improves on the original, but from what I gather it's story is a bit weak still. The game is real involving, and seriously fun to play... but it seems to have very little in common with the original.

It feels kind of disjointed really. Half-Life 1 really had two areas, Black Mesa and Xen. HL2 gives you the City, Ravenholm, the Caves, the Coastal Road, etc, etc. The Citadel is a really cool level, and also the weakest in the game. It seems like such a rushed level. The Super Gravity gun is really fun, but it really makes the game completely different. And Gordon would never jump in to one of those escalator things, not without ripping the door off of it. The end fight is kind of fun, but really easy. The end special effects are super cool. The end of the game seemed rushed, incomplete almost. It would have been SOO much fun to have the super gravity gun at street level (most people cheat and use it at the beginning of a new game after having beaten it).

I can't talk up the game enough, it has some serious downsides. Graphically, I dont think I saw one correct shadow. Certainly not my own. There were no mirrors anywhere which was also kind of out of place, even though they do it on purpose. The game is very linear, very planned out. Its an extremely realistic game, if you dont look behind the curtains and see how controlled it all really is. HL2 is certainly NOT just a technical demo, but you can tell that a lot of time was spent on the back end of the game with Steam, Copywrite stuff, Source, Counter Strike. I think it did impact HL2 in the long run, I think it could have been done better. But I think Valve has an excellent base to work from now and should make full use of Source with some Expansion packs. And HL3 should be released in 2-3 years, not 6-7. There's no need for an engine with any more special or scripting effects than this.

Still got my vote for best game though.

The Dark Hacker
12-02-2004, 06:35 PM
i agree. even though it had some bad things, it is still on of the best games i have played. just one question. who is gman. it has been awile since i beat the first one and i forgot

Player0
12-02-2004, 07:05 PM
Who the hell knows lol.

cubedgame
12-02-2004, 07:20 PM
I'd have to agree with you in that it wasn't perfect, but overall it was a great game. I just wish they would have answered some questions though.

thefoobagger
12-05-2004, 07:31 PM
heck yeah i am now even more confused then before (i also could not beat the first one for it could not keep my interest since i got that and CS like 4 months ago) but there did not seem to be much of a storyline other then save the people. also did anyone get the last scene with the gman cuz im a little puzzled by that one

GAME OF THE YEAR======= HALF-LIFE2